Hi, I'm Quint!

I solve problems.

Former Apple Genius. UX junior at SCAD. 890+ hours in Destiny 2. I thrive in collaborative, engaging environments with other motivated team members.

Bastion

Time

Fall 2020 10 Weeks

Summary

Bastion is an Internet safety solution that gives children the dignity of privacy and shows parents the information they need to keep their kids safe online.

Roles

UX Designer UX Researcher Visual Designer

Class

Human-Computer Interaction

View Project →Coming soon

222 Solutions

Time

Fall 2020 10 Weeks

Summary

222 Solutions makes in-car sanitization devices that kill germs, bacteria, and viruses for a safe driving experience.

Roles

UX Designer Circuitry Engineer Chief Storyteller

Class

Electronic Prototyping

View Project →Coming soon

TerraTory

Time

December 2020 24 Hours

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Summary

TerriTory is a game that helps users clean their communities by gamifying their trash pickup and recycling experience.

Roles

Project Manager UX Designer Visual Designer

Event

Fluxathon 24-Hour Challenge

View Project →Coming soon
This project placed 3rd out of 14 teams, as judged by the Duolingo team that hosted the event.

Enspace

Time

August 2020 48 Hours

Summary

Enspace is a smart-home ecosystem that takes advantage of any size space to boost productivity and mood.

Roles

Project Manager UX Designer Prototyper

Event

SCADpro FutureProof

View Project →Coming soon