TerraTory

TerraTory is a game that helps users clean their communities by gamifying trash pickup and recycling.

Class
Event
Fluxathon 24-Hour Challenge
Timeframe
December 2020 24 Hours
Values
Environment Sustainability Gamification
Awards
This project placed 3rd out of 14 teams, as judged by the Duolingo team that hosted the event.
Problem
Recycling is difficult to encourage, impossible to maintain, and boring to engage in.
Solution
Gamify trash pickup by rewarding users for cleaning their communities, earning turf against other factions.

What did I do?

Project Lead
I led the team by making decisions about direction, coordinating meeting times, assigning tasks, and representing the team.
Visual Designer
I designed visuals for the team, such as presentation materials or screens for the prototype at the end of the project.
Presenter
I designed and presented the final presentation, providing an engaging and informative experience for the viewers.

Designs

No items found.

With a little help from my friends...